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The World of Computer Software
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dfpp01.zip
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BORDER.CPP
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C/C++ Source or Header
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1992-11-21
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3KB
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122 lines
// -------- border.cpp
#include "desktop.h"
#include "dfwindow.h"
void DFWindow::AdjustBorders()
{
BorderAdj = TopBorderAdj = BottomBorderAdj = 0;
if (attrib & BORDER)
BorderAdj = TopBorderAdj = BottomBorderAdj = 1;
if (attrib & TITLEBAR)
TopBorderAdj = 1;
}
void DFWindow::Title()
{
if (visible && (attrib & TITLEBAR) && title != NULL) {
int wd = ClientWidth();
int tlen = min(title->Strlen(), wd-4);
String sp1((wd-tlen)/2, ' ');
String sp2(wd - (sp1.Strlen() + tlen), ' ');
String tlin = sp1 + title->left(tlen) + sp2;
int fg = this == desktop.InFocus() ? WHITE : BLACK;
WriteWindowString(tlin, BorderAdj, 0, fg, CYAN);
if (attrib & CONTROLBOX)
WriteWindowChar(CONTROLBOXCHAR, 2, 0, fg, CYAN);
if (attrib & (MINBOX | MAXBOX)) {
int tend = ClientWidth() - 1;
if (windowstate == ISRESTORED) {
if (attrib & MINBOX)
WriteWindowChar(MINPOINTER, tend, 0, fg, CYAN);
if (attrib & MAXBOX)
WriteWindowChar(MAXPOINTER, tend+1, 0, fg, CYAN);
}
else if (windowstate == ISMAXIMIZED) {
WriteWindowChar(RESTOREPOINTER, tend+1, 0, fg, CYAN);
if (attrib & MINBOX)
WriteWindowChar(MINPOINTER, tend, 0, fg, CYAN);
}
else if (windowstate == ISMINIMIZED)
WriteWindowChar(RESTOREPOINTER, tend+1, 0, fg, CYAN);
}
}
}
void DFWindow::Border()
{
if (visible) {
if (attrib & BORDER) {
unsigned int lin, side, ne, nw, se, sw;
if (DblBorder && this == desktop.InFocus()) {
lin = FOCUS_LINE;
side = FOCUS_SIDE;
ne = FOCUS_NE;
nw = FOCUS_NW;
se = FOCUS_SE;
sw = FOCUS_SW;
}
else {
lin = LINE;
side = SIDE;
ne = NE;
nw = NW;
se = SE;
sw = SW;
}
int wd = ClientWidth();
int ht = Height() - 1;
int rt = Width() - 1;
String line(wd, lin);
// ------- top border
int fg = colors.ffg;
int bg = colors.fbg;
WriteWindowChar(nw, 0, 0, fg, bg);
WriteWindowChar(ne, rt, 0, fg, bg);
if (!(attrib & TITLEBAR))
WriteWindowString(line, 1, 0, fg, bg);
// ------ side borders
for (int y = 1; y < ht; y++) {
WriteWindowChar(side, 0, y, fg, bg);
if (windowstate != ISRESTORED || !(attrib & VSCROLLBAR))
WriteWindowChar(side, rt, y, fg, bg);
}
// ----- bottom border
WriteWindowChar(sw, 0, y, fg, bg);
WriteWindowChar(se, rt, y, fg, bg);
if (windowstate != ISRESTORED ||
!(attrib & (HSCROLLBAR | STATUSBAR)))
WriteWindowString(line, 1, y, fg, bg);
}
Title();
}
}
void DFWindow::Shadow()
{
if (windowstate == ISRESTORED && visible && (attrib & SHADOW)) {
int lf = Left();
int tp = Top();
int ht = Height();
int wd = Width();
int x = wd;
int c;
for (int y = 1; y < ht; y++) {
c = desktop.screen().GetVideoChar(x+lf, y+tp);
WriteWindowChar(c, x, y, ShadowFG, ShadowBG);
}
String ln(wd, ' ');
for (x = 0; x < wd; x++)
ln[x] = desktop.screen().GetVideoChar(x+1+lf, y+tp);
WriteWindowString(ln, 1, y, ShadowFG, ShadowBG);
}
}